creature_waypoints
This table contains waypoints for scripted creatures.
Structure
| Field | Type | Default | Comment |
|---|---|---|---|
| id | int(10) | 0 | |
| point | int(10) | 0 | |
| position_x | float(0) | 0.00 | |
| position_y | float(0) | 0.00 | |
| position_z | float(0) | 0.00 | |
| orientation | float(0) | 0.00 | |
| delay | int(10) | 0 | |
| move_type | int(10) | 0 | |
| action | tinyint(3) | 0 | |
| action_chance | int(10) | 0 | |
| description | varchar() | 0 |
id
This is a unique ID from creature_spawns.
point
This is the Waypoint ID
position_x_z
Position x, y, z where creature move to.
orientation
The orientation at this point
delay
How long the mob waits at the Waypoint, in milliseconds.
Note : a waittime under 5ms might slow your server down.
move_type
Declares how the creature moves at this point.
0 = Walk 1 = Run 2 = Land 3 = Take Off
action
The action on this waypoint
action_chance
The chance the action will happen in percent.
description
description for db devs