worldmap_info
This table contains the types and settings for the different maps.
Structure
| Field | Type | Default | Comment |
|---|---|---|---|
| entry | int(10) | 0 | key |
| build | smallint(6) | 12340 | key |
| screenid | int(10) | 0 | |
| type | int(10) | 0 | |
| maxplayers | int(10) | 0 | |
| minlevel | int(10) | 1 | |
| minlevel_heroic | int(10) | 0 | |
| repopx | float(0) | 0 | |
| repopy | float(0) | 0 | |
| repopz | float(0) | 0 | |
| repopentry | int(10) | 0 | |
| area_name | varchar(100) | 0 | |
| flags | int(10) | 0 | |
| cooldown | int(10) | 0 | |
| lvl_mod_a | int(10) | 0 | |
| required_quest_A | int(10) | 0 | |
| required_quest_H | int(10) | 0 | |
| required_item | int(10) | 0 | |
| heroic_keyid_1 | int(30) | 0 | |
| heroic_keyid_2 | int(30) | 0 | |
| viewingDistance | float(0) | 80 | |
| required_checkpoint | int(30) | 0 |
entry
The map ID of the entrance.
build
Build number to determine if the data is for our current compiled version.
screenid
The ID of the Screen ID (.dbc)
type
Defines the map type:
0 = Open world area 1 = Raid 2 = Dungeon 3 = PvP Zone 4 = Multimode with (heroic)
maxplayers
Maximum of players on this map.
0 = Unlimited.
minlevel
Min player level to enter this map (Default: 1)
minlevel_heroic
Min player heroic level to enter this map.
repop
x, y, z where entrance to this map is (graveyards use this)
repopentry
map ID where entrance to this map is (graveyards use this)
area_name
…
flags
1 = Enable
Enables the instance. If not set, players cannot enter the instance.
2 = Welcome
Displays a welcome message when entering the instance
(e.g. "Welcome to Utgarde Keep. Instance locks are scheduled to reset at (TIME).").
4 = Multimode
Allows the instance to support Heroic mode.
If this flag is not set and a player attempts to enter while Heroic mode
is enabled, the player is denied entry and receives a message indicating
that the instance does not support Heroic mode.
This flag is only required for dungeons, not raids.
8 = Outland
Requires the player to have access to the Burning Crusade expansion
to enter this zone.
16 = Northrend
Requires the player to have access to the Wrath of the Lich King expansion
to enter this zone.
32 = Normal 10-man
The map supports Normal 10-player raid difficulty.
64 = Normal 25-man
The map supports Normal 25-player raid difficulty.
128 = Heroic 10-man
The map supports Heroic 10-player raid difficulty.
256 = Heroic 25-man
The map supports Heroic 25-player raid difficulty.
You can combine these flags via addition (1+8 = 9)
cooldown
…
lvl_mod_a
Min level of creatures. If you enter the map the creature will change theyr level automatically.
required_quest_A
Required quest entry ID from quest_properties table for alliance.
required_quest_H
Required quest entry ID from quest_properties table for horde.
required_item
Required item entry ID from item_properties table.
heroic_keyid_1
Required item entry ID from item_properties table.
heroic_keyid_2
Required item entry ID from item_properties table.
viewingDistance
The distance gameobjects and creatures would be visible for the player. Note that this refers to only things you have walked near previously during this specific time in the zone and no other time.
required_checkpoint
…