Lua GetSpellType
Description
Returns the type of the spell.
Usage/Example
(../world/Spell/Definitions/SpellDamageType.h)
SPELL_DMG_TYPE_NONE = 0
SPELL_DMG_TYPE_MAGIC = 1
SPELL_DMG_TYPE_MELEE = 2
SPELL_DMG_TYPE_RANGED = 3
Returns the type of the spell.
(../world/Spell/Definitions/SpellDamageType.h)
SPELL_DMG_TYPE_NONE = 0
SPELL_DMG_TYPE_MAGIC = 1
SPELL_DMG_TYPE_MELEE = 2
SPELL_DMG_TYPE_RANGED = 3