Lua RemoveEvents
Description
RemoveEvents() - is used to remove events from a Unit.
It is commonly used when a boss dies or leaves combat.
Usage/Example
function Boss_Dead(unit, event)
Unit:SendChatMessage(14, 0, "Now I can no longer use any events from before this!")
Unit:RemoveEvents()
end
-- Using RemoveEvents() in the middle of a function, unless you know what you're doing, can break your script. Use it with caution.